All-dimension surround sound in the 3D film era
Abstract
English
3D movies provided an improved immersion in terms of visual perception. But for the
associate movie soundtracks, most of the 3D movies were still produced in the
conventional format, such as 5.1 or 7.1 surround format. These conventional surround
formats were all insufficient in height information of auditory, inaccuracy of spatial
localization as well as lack of immediacy. Many sound professionals and auditory
technology companies focused on realizing the audio-visual congruence of 3D movie.
In this paper, I would introduce a new auditory concept: ADSS (All Dimensional
Surround Sound). By reviewing the history of film sound, I would explore the forming
process, theoretical basis, current application and the value of this three-dimensional
surround format. With this research, I wanted to raise more filmmakers and film
theorists’ awareness of the technological development of film sound and utilize it to
make more and more blockbusters for the audience.
Keywords
English
3D film Three-dimensional sound Reestablishment of sound field ADSS Audio-visual integration Motion picture industry Sound -- Recording and reproducing Surround-sound systems